The Futuro Cube, also known as Rubik's Futuro Cube, is an electronic cube-shaped device with a 3×3 array of lights on each side. As well as the lights which can display 6 colours, it plays sound and speech, and can vibrate. It has sensors in it that can tell it which side is up, and can sense when you tap any of the six sides. It allows you to play many games and puzzles on it. It has an USB connection so that you can charge the battery and even even reprogram it if you wish using the development kit that is freely available from the puzzle's website.
Here is a quick reference guide and list of menu options.
Switch on (from transport mode) | Connect the cube to computer or charger. |
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Switch on (from stand by mode) | Shake the cube in a circular motion, for about three circles. |
Go to Menu | Shake the cube in a circular motion, for about three circles. |
Switch off (to stand by mode) | While in menu mode, tap a bottom of the cube twice. Also occurs if left unmoved for 10 minutes. |
Switch to next Menu | While in menu mode, tap a side of the cube. |
Select a game/puzzle | While in menu mode, turn the cube so that the option you want is at the top. |
Start a game/puzzle | While in menu mode, turn the cube so that the option you want is at the top, then tap a top of the cube once. |
Information about a game/puzzle | While in menu mode, turn the cube so that the option you want is at the top, then tap a top of the cube twice. |
Reset/scramble a game/puzzle | While in menu mode, turn the cube so that the option you want is at the top, then tap a top of the cube three times. |
Switch off (to transport mode) | Choose the transport mode in the menus. Also occurs if left unmoved for 24 hours. |
Blue Menu | |||
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1. | Gomoku | Two-player game. Players alternate placing stone of their colour. The first to get 5 of their pieces in a straight line wins. The cube plays as the second player. | |
2. | Snake | One-player game. Move the snake around without it running into itself, while growing as long as possible by eating apples. The snake always moves up, so you can tilt the cube to make the snake turn. Green apples make the snake go straight ahead for a while without turning. | |
3. | Gravity Puzzle | Puzzle. Discussed below. | |
4. | Connect | Two-player game. Players alternate placing stone of their colour. The first to make a path that connects two squares that are on directly opposite sides of the centre of the cube wins. The cube plays as the second player. | |
5. | Cubris | One-player game. Tetris pieces appear on one side. Place the pieces on the other five faces of cube. Each filled face or filled ring will disappear and score points. | |
6. | Road Runner | One-player game. Try to keep up with the moving spot by keeping it on top of the cube. | |
Green Menu | |||
1. | Multi Connect | Two-player game. Players alternate placing stone of their colour. The first to make a path that connects two squares that are on directly opposite sides of the centre of the cube wins. Played against another person with a second cube. | |
2. | Multi Gomoku | Two-player game. Players alternate placing stone of their colour. The first to get 5 of their pieces in a straight line wins. Played against another person with a second cube. | |
3. | Multi Cubris | Two-player game. Tetris pieces appear on one side. Place the pieces on the other five faces of cube. Each filled face or filled ring will disappear and score points. Played against another person with a second cube. | |
4. | Piano | Play music by tilting the cube and tapping any of the faces. There are 36 notes available, 6 for each orientation of the cube. | |
5. | Ring Dream | Puzzle. Discussed below. | |
6. | Gravity Challenge | One-player puzzle game. The board gets half-filled with lights of 3 colours. When you tap, the light on the top face fall down one step. Get each colour into a single connected region, but such that those regions are not connected. | |
Red Menu | |||
1. | Sokoban | One-player puzzle game. You control the blue spot by tapping a side to move towards. Push the red bricks around onto the green dots. Purple dots are walls that block movement. Press side opposite the blue dot to undo a move. Has 6 levels. | |
2. | Dream Quest | One-player puzzle game. Move through a random hidden maze. Try to find the sound spots, and visit them in low to high order to solve the maze. | |
3. | Tutorial | Basic explanation. | |
4. | Music Demo | Music and light show. | |
5. | Volume Control | Choose 1 for no sound, no vibration; 2 for vibration, no sound; 3 to 6 for various sound levels. Recommended amximum is 5. | |
6. | Transportation Mode | Tap 3 times to go into transportation mode. |
There are two permutation puzzles amongst these, namely Gravity Puzzle and Ring Dream, which are discussed in more detail on the rest of this page below.
There are 9 pieces of each colour, mixed over the 54 squares. The aim is to make each side of the cube a single colour.
Tapping the top face turns that face clockwise a q uarter turn.
Tapping a side shifts the piece of the top face one step towards that side, the pieces on that side downwards to the bottom, and so on - all 36 pieces on the top face, the tapped face, and their opposite faces move like a band around the cube.
There are 9 pieces of each colour, mixed over the 54 squares. The aim is to make each side of the cube a single colour.
When you tilt the cube, a ring of pieces lights up. If a face is upwards, the ring consists of the 8 outer lights of that face.
If an edge is upwards, the ring consists of the 8 lights around that edge. Tapping any side shifts that ring one step clockwise.
For both Gravity Puzzle and Ring Dream, there are 6 colours with 9 pieces each. This gives a
maximum of 54! / 9!6 = 1.01·1038 positions. On the Gravity Puzzle
these are all solvable.
On the Ring Dream puzzle, the centres of the faces cannot move. Therefore there are really
only 48 pieces, 8 of each colour. This gives a total of 48! / 8!6 = 2.89·1033 positions,
all of which are possible.
A clockwise twist of the Front, Right or Up face will be denoted by F, R, and U. Of
course you will have to temporarily tilt the cube to turn the F or R face. A shift of
the top face lights towards the right, left, back, or front (by a tap on a side face)
will be denoted by the lower case letters r, l, b, and f. You can move the front lights
left or right by temporarily tilting the front face up and tapping the left or right
sides. These two moves will be denoted by w and e, for west and east.
The location of any particular light can also be denoted using two or three of these
letters together. The first letter denotes the face, the next one or two letters determine
which of the 9 light locations in that face is meant. For example, Ufl means the light
in the top face at the front-left corner, and Fu means the light in the front face at
the top edge. The centre light will be denoted with the letter c, so Uc is the centre of
the top face.
I solve this puzzle one colour at a time, building each face up by making a row of three lights and adding it to the face. You can often improvise and take adavantage of lights that happen to be already adjacent. It is too difficult however to describe such improvisation in such detail. The final two faces then need a few other move sequences to swap the last few pieces.
Before describing the solution, it is necessary to know how to move a light from one face of the cube to another without disturbing any previously solved faces. For example, to move a light from the R face to the U face, you can use the following steps.
These moves move the light from the R face to the U face without disturbing any other face, and also without disturbing the left two columns of the U face (only Ur, Ubr, Ufr are affected).
Phase 1: Solve a face.
Phase 2: Solve three more faces.
Simply repeat phase 1 three more times. Make sure that the third face you solve
is adjacent to the first two, so that when you solve the fourth face the two still
unsolved faces are adjacent to it.
Phase 3: Solve the last two faces.