Below is a list of all assembler mnemonics for the Psion's HD6303 microprocessor. The list is ordered alphabetically (with a few minor exceptions so as to group similar instructions together). With each instruction the corresponding op-code is given in decimal and in hex, the length of the instruction in bytes (L), the execution time (T), and a very short description. The execution time is given as the number of clock ticks it takes for the instruction to be executed. The Psion has a clock of 921600Hz, so there are 921600 clock ticks per second.
Notation:
r | Relative jump (1 byte) |
d | 1 byte offset added to X to refer to a memory address |
# | 1 byte immediate value |
## | 2 byte immediate value |
0m | 1 byte zero-page address |
mm | 2 byte address |
DEC HEX L T MNEM. HINZVC ===================================================================================== 27 1B 1 1 ABA X-XXXX Add B to A 58 3A 1 1 ABX ------ Add B to X 137 89 2 2 ADCA # X-XXXX Add both carry flag and given value to register. 153 99 2 3 ADCA 0m X-XXXX 169 A9 2 4 ADCA d,X X-XXXX 185 B9 3 4 ADCA mm X-XXXX 201 C9 2 2 ADCB # X-XXXX 217 D9 2 3 ADCB 0m X-XXXX 233 E9 2 4 ADCB d,X X-XXXX 249 F9 3 4 ADCB mm X-XXXX 139 8B 2 2 ADDA # X-XXXX Add given byte value to register. 155 9B 2 3 ADDA 0m X-XXXX 171 AB 2 4 ADDA d,X X-XXXX 187 BB 3 4 ADDA mm X-XXXX 203 CB 2 2 ADDB # X-XXXX 219 DB 2 3 ADDB 0m X-XXXX 235 EB 2 4 ADDB d,X X-XXXX 251 FB 3 4 ADDB mm X-XXXX 195 C3 3 3 ADDD ## --XXXX Add given word value to register D. 211 D3 2 4 ADDD 0m --XXXX 227 E3 2 5 ADDD d,X --XXXX 243 F3 3 5 ADDD mm --XXXX 113 71 3 6 AIM #,0m --XX0- AND the given byte to byte in memory 97 61 3 7 AIM #,d,X --XX0- 132 84 2 2 ANDA # --XX0- AND a byte to a register 148 94 2 3 ANDA 0m --XX0- 164 A4 2 4 ANDA d,X --XX0- 180 B4 3 4 ANDA mm --XX0- 196 C4 2 2 ANDB # --XX0- 212 D4 2 3 ANDB 0m --XX0- 228 E4 2 4 ANDB d,X --XX0- 244 F4 3 4 ANDB mm --XX0- 104 68 2 6 ASL d,X --XXXX Shift one bit to the left arithmetically 120 78 3 6 ASL mm --XXXX C <-- register <- 0 72 48 1 1 ASLA --XXXX 88 58 1 1 ASLB --XXXX 5 05 1 1 ASLD --XXXX 103 67 2 6 ASR d,X --XXXX Shift one bit to the right arithmetically 119 77 3 6 ASR mm --XXXX --> register -> C 71 47 1 1 ASRA --XXXX |____| 87 57 1 1 ASRB --XXXX 133 85 2 2 BITA # --XX0- AND a byte and a register, but ignore result 149 95 2 3 BITA 0m --XX0- except for flags. 165 A5 2 4 BITA d,X --XX0- 181 B5 3 4 BITA mm --XX0- 197 C5 2 2 BITB # --XX0- 213 D5 2 3 BITB 0m --XX0- 229 E5 2 4 BITB d,X --XX0- 245 F5 3 4 BITB mm --XX0- 32 20 2 3 BRA r ------ Branch always 33 21 2 3 BRN r ------ Branch never 34 22 2 3 BHI r ------ Branch if higher, > unsigned integers 35 23 2 3 BLS r ------ Branch if less, <= unsigned integers 36 24 2 3 BCC r ------ Branch if carry clear, >= unsigned integers 37 25 2 3 BCS r ------ Branch if carry set, < unsigned integers 38 26 2 3 BNE r ------ Branch if not equal, <> 39 27 2 3 BEQ r ------ Branch if equal, = 40 28 2 3 BVC r ------ Branch if overflow clear 41 29 2 3 BVS r ------ Branch if overflow set 42 2A 2 3 BPL r ------ Branch if plus, + signed integers 43 2B 2 3 BMI r ------ Branch if minus, - signed integers 44 2C 2 3 BGE r ------ Branch if greater/equal,>= signed integers 45 2D 2 3 BLT r ------ Branch if less than, < signed integers 46 2E 2 3 BGT r ------ Branch if greater than, >= signed integers 47 2F 2 3 BLE r ------ Branch if less/equal, <= signed integers 141 8D 2 5 BSR r ------ Branch to a subroutine 17 11 1 1 CBA --XXXX Compare B to A (i.e. look at A-B) 129 81 2 2 CMPA # --XXXX Compare byte to register 145 91 2 3 CMPA 0m --XXXX 161 A1 2 4 CMPA d,X --XXXX 177 B1 3 4 CMPA mm --XXXX 193 C1 2 2 CMPB # --XXXX 209 D1 2 3 CMPB 0m --XXXX 225 E1 2 4 CMPB d,X --XXXX 241 F1 3 4 CMPB mm --XXXX 140 8C 3 3 CPX ## --XXXX Compare word to register X 156 9C 2 4 CPX 0m --XXXX 172 AC 2 5 CPX d,X --XXXX 188 BC 3 5 CPX mm --XXXX 12 0C 1 1 CLC -----0 Clear carry flag 14 0E 1 1 CLI -0---- Clear interrupt flag, enabling them 10 0A 1 1 CLV ----0- Clear overflow flag 111 6F 2 5 CLR d,X --0100 Clear register or byte in memory, making it 0. 127 7F 3 5 CLR mm --0100 79 4F 1 1 CLRA --0100 95 5F 1 1 CLRB --0100 99 63 2 6 COM d,X --XX01 Complement register or byte in memory, 115 73 3 6 COM mm --XX01 toggling all its bits. 67 43 1 1 COMA --XX01 83 53 1 1 COMB --XX01 25 19 1 2 DAA --XXXc Decimally adjust A to BCD format 106 6A 2 6 DEC d,X --XXX- Decrement register or byte in memory 122 7A 3 6 DEC mm --XXX- 74 4A 1 1 DECA --XXX- 90 5A 1 1 DECB --XXX- 52 34 1 1 DES ------ Decrement stack pointer 9 09 1 1 DEX ---X-- Decrement X 117 75 3 6 EIM #,0m --XX0- XOR the given byte to byte in memory 101 65 3 7 EIM #,d,X --XX0- 136 88 2 2 EORA # --XX0- XOR a byte to a register 152 98 2 3 EORA 0m --XX0- 168 A8 2 4 EORA d,X --XX0- 184 B8 3 4 EORA mm --XX0- 200 C8 2 2 EORB # --XX0- 216 D8 2 3 EORB 0m --XX0- 232 E8 2 4 EORB d,X --XX0- 248 F8 3 4 EORB mm --XX0- 108 6C 2 6 INC d,X --XXX- Increment register or byte in memory 124 7C 3 6 INC mm --XXX- 76 4C 1 1 INCA --XXX- 92 5C 1 1 INCB --XXX- 49 31 1 1 INS ------ Increment stack pointer 8 08 1 1 INX ---X-- Increment X 110 6E 2 6 JMP d,X ------ Jumps to the address X+d 126 7E 3 3 JMP mm ------ Jumps to the address mm 157 9D 2 5 JSR 0m ------ Jumps to a subroutine 173 AD 2 5 JSR d,X ------ 189 BD 3 6 JSR mm ------ 134 86 2 2 LDAA # --XX0- Loads register with given byte 150 96 2 3 LDAA 0m --XX0- 166 A6 2 4 LDAA d,X --XX0- 182 B6 3 4 LDAA mm --XX0- 198 C6 2 2 LDAB # --XX0- 214 D6 2 3 LDAB 0m --XX0- 230 E6 2 4 LDAB d,X --XX0- 246 F6 3 4 LDAB mm --XX0- 204 CC 3 3 LDD ## --XX0- Loads D register with given word 220 DC 2 4 LDD 0m --XX0- 236 EC 2 5 LDD d,X --XX0- 252 FC 3 5 LDD mm --XX0- 142 8E 3 3 LDS ## --XX0- Loads stack pointer with given word 158 9E 2 4 LDS 0m --XX0- 174 AE 2 5 LDS d,X --XX0- 190 BE 3 5 LDS mm --XX0- 206 CE 3 3 LDX ## --XX0- Loads X register with given word 222 DE 2 4 LDX 0m --XX0- 238 EE 2 5 LDX d,X --XX0- 254 FE 3 5 LDX mm --XX0- 100 64 2 6 LSR d,X --0XXX Shift one bit to the right logically 116 74 3 6 LSR mm --0XXX 0 --> register -> C 68 44 1 1 LSRA --0XXX 84 54 1 1 LSRB --0XXX 4 04 1 1 LSRD --0XXX 61 3D 1 7 MUL -----b Multiply A and B 96 60 2 6 NEG d,X --XXXX Negate register or byte in memory 112 70 3 6 NEG mm --XXXX 64 40 1 1 NEGA --XXXX 80 50 1 1 NEGB --XXXX 1 01 1 1 NOP ------ Does nothing (except a tiny pause) 114 72 3 6 OIM #,0m --XX0- OR the given byte to byte in memory 98 62 3 7 OIM #,d,X --XX0- 138 8A 2 2 ORAA # --XX0- OR a byte to a register 154 9A 2 3 ORAA 0m --XX0- 170 AA 2 4 ORAA d,X --XX0- 186 BA 3 4 ORAA mm --XX0- 202 CA 2 2 ORAB # --XX0- 218 DA 2 3 ORAB 0m --XX0- 234 EA 2 4 ORAB d,X --XX0- 250 FA 3 4 ORAB mm --XX0- 54 36 1 3 PSHA ------ Push register onto stack 55 37 1 3 PSHB ------ 60 3C 1 5 PSHX ------ 50 32 1 3 PULA ------ Pull register from stack 51 33 1 3 PULB ------ 56 38 1 4 PULX ------ 105 69 2 6 ROL d,X --XXXX Rotate register or byte in memory left one bit 121 79 3 6 ROL mm --XXXX <-- Register <-- 73 49 1 1 ROLA --XXXX | | 89 59 1 1 ROLB --XXXX -----> C -----> 102 66 2 6 ROR d,X --XXXX Rotate register or byte in memory right one bit 118 76 3 6 ROR mm --XXXX --> Register --> 70 46 1 1 RORA --XXXX | | 86 56 1 1 RORB --XXXX <----- C <----- 59 3B 1 10 RTI XXXXXX Return from interrupt routine 57 39 1 5 RTS ------ Return from subroutine 16 10 1 1 SBA --XXXX Subtract B from A 130 82 2 2 SBCA # --XXXX Subtract both carry flag and given value from 146 92 2 3 SBCA 0m --XXXX register. 162 A2 2 4 SBCA d,X --XXXX 178 B2 3 4 SBCA mm --XXXX 194 C2 2 2 SBCB # --XXXX 210 D2 2 3 SBCB 0m --XXXX 226 E2 2 4 SBCB d,X --XXXX 242 F2 3 4 SBCB mm --XXXX 13 0D 1 1 SEC -----1 Set carry flag 15 0F 1 1 SEI -1---- Set interrupt flag, disabling them 11 0B 1 1 SEV ----1- Set overflow flag 26 1A 1 4 SLP ------ Sleep till next interrupt 151 97 2 3 STAA 0m --XX0- Stores byte register at given address 167 A7 2 4 STAA d,X --XX0- 183 B7 3 4 STAA mm --XX0- 215 D7 2 3 STAB 0m --XX0- 231 E7 2 4 STAB d,X --XX0- 247 F7 3 4 STAB mm --XX0- 221 DD 2 4 STD 0m --XX0- Stores word register D at given address 237 ED 2 5 STD d,X --XX0- 253 FD 3 5 STD mm --XX0- 159 9F 2 4 STS 0m --XX0- Stores stack pointer at given address 175 AF 2 5 STS d,X --XX0- 191 BF 3 5 STS mm --XX0- 223 DF 2 4 STX 0m --XX0- Stores word register X at given address 239 EF 2 5 STX d,X --XX0- 255 FF 3 5 STX mm --XX0- 128 80 2 2 SUBA # --XXXX Subtract given byte value from register 144 90 2 3 SUBA 0m --XXXX 160 A0 2 4 SUBA d,X --XXXX 176 B0 3 4 SUBA mm --XXXX 192 C0 2 2 SUBB # --XXXX 208 D0 2 3 SUBB 0m --XXXX 224 E0 2 4 SUBB d,X --XXXX 240 F0 3 4 SUBB mm --XXXX 131 83 3 3 SUBD ## --XXXX Subtract given word value from register D 147 93 2 4 SUBD 0m --XXXX 163 A3 2 5 SUBD d,X --XXXX 179 B3 3 5 SUBD mm --XXXX 63 3F 1 12 SWI -1---- Software interrupt, calls ROM routine 22 16 1 1 TAB --XX0- Transfer the value of A to B 6 06 1 1 TAP XXXXXX Transfer the value of A to the flag register 23 17 1 1 TBA --XX0- Transfer the value of B to A 7 07 1 1 TPA ------ Transfer the value of the flag register to A 48 30 1 1 TSX ------ Transfer the value of the stack pointer+1 to X 53 35 1 1 TXS ------ Transfer the value of X-1 to the stack pointer 123 7B 3 4 TIM #,0m --XX0- AND the given byte and the byte at the given 107 6B 3 5 TIM #,d,X --XX0- address, ignoring the result except for flags. 0 00 1 ? TRAP -1---- Calls the ROM Trap interrupt routine 109 6D 2 4 TST d,X --XX00 Test register or byte in memory 125 7D 3 4 TST mm --XX00 77 4D 1 1 TSTA --XX00 93 5D 1 1 TSTB --XX00 62 3E 1 9 WAI -a---- Wait for external interrupt 24 18 1 2 XGDX ------ Exchange D and X
Flags:
- | Unchanged |
0 | Cleared |
1 | Set |
X | Changed according to data |
a | Set when interrupt occurs. If previously set, an NMI is needed to exit wait state. |
b | Most significant bit of B, i.e. bit 7 of product. |
c | Carry will be set if the result is too large. This not only happens if highest nibble overflows by the adjustment, but also if carry was already set from a previous instruction (usually addition). |